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Nvidia’s new DLSS 3.5 works on all RTX GPUs to improve the quality of ray tracing

Image: Nvidia

Nvidia is introducing DLSS 3.5 this fall with a new AI-powered Ray Reconstruction technique that’s designed to improve the quality of ray tracing. Unlike DLSS 3’s Frame Generation, which was limited to just RTX 40-series GPUs, DLSS 3.5 will boost ray tracing across all RTX-series GPUs going back to the RTX 20 series.

Nvidia is primarily targeting DLSS 3.5 at games that offer path tracing, often known as full ray tracing, as opposed to titles that use ray tracing just for select elements like shadows or reflections. Cyberpunk 2077 will get support for DLSS 3.5 with its Phantom Liberty DLC releasing on September 26th, which also adds the path tracing previewed earlier this year. Alan Wake 2 will also launch on October 27th with DLSS 3.5…

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